Blitzball- The Basics

Player Attributes General Attributes
Blitzball players have attributes that tell how well they shoot, pass, and tackle. During the firt blitzball game in Luca, player stats are not visable until halftime. As you particapate in more tournaments later in the game, you can put your players in the best possible position and maximize your recruiting opporunities.
  • Hit Points (HP): This attribute represents a player's stamina during a match. Every action a player takes while in possession of the ball consumes HP, including passing, shooting, and even just swimming. However, players regain their HP once they get rid of the ball.
  • Speed (SP): SP measures how fast a player moves. A player with a high SP has a big advantage in blitzball; if your opponent can't keep up with you, you can make more accurate shots.
  • Salary: Salary is the amount of gil you pay the player for each game he or she plays with your team.
  • Level: This is the players current experience level, which is adjusted after every halftime.
Offensive Attributes Defensive Attributes
  • Endurance (EN): Endurance represents the amount of damage a player can take from the enemy defenders while he has the ball. A player with a high endurance has a better chance of breaking through several defenders. A players endurance is measured against the attack of the opposing player(s).
  • Pass (PA): Passing determines how far a player can pass the ball acurratley. The higher a players Pass ability the further he can throw the ball. A player's Pass attribute is measured against the blocking attribute of the opposing player(s).
  • Shoot (SH): Shooting is a measure of the speed and power at which a player can kick the ball towards the goal. A player's Shoot attribute is measured against the Block attribute of any defenders in the way, and also the Catch attribute of the assigned goalie.
  • Attack (AT): A high attack attribute can stop an enemy player in his tracks. The attack attribute determines the strength of a defender's tackles. It comes into player when the ball carrier attempts to break through the defenders.
  • Block (BL): The block attribute indicates the likelihood that a player will intercept passes or shots by an opponent. A high block attribute is important for defenders. A player's block attribute is measured against the Shoot and Pass attributes of the opposing player.
  • Catch (CA): The catch attribute is only used by goalies. A goalie with a high catch attribute has a better chance of stopping incoming shots. When a player attemts to score, his shoot attribute is measured against the goalie's Catch ability.

 

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